Any training trips for hide?
Grayden

Posts: 658
5/16/2022, 8:07:31 AM
Scarecrows are great, but how should one master hide?
My guess is a training boost potion then hide and visible until I go insain, but is there a better way?
Just been thinking about sneak and hide.
My guess is a training boost potion then hide and visible until I go insain, but is there a better way?
Just been thinking about sneak and hide.
Davairus
Posts: 10674
5/16/2022, 8:24:58 AM
grayden ... do you know how to make a trigger?
Dogran

Posts: 1938
5/16/2022, 1:57:28 PM
I make an alias like qqqq that hits hide 10 times who where and repeats twice. More than that and it kicks you from the game.
Stiehl26
Posts: 743
5/16/2022, 11:53:22 PM
You can create an action on the hide text and vis text. Also failed attempts. Create a variable and a counter and track the number of successes you get. Also highlight the "You learned" text to easily see those gains.
Grayden

Posts: 658
5/17/2022, 10:11:36 PM
I do know how to set triggers but I automate very few things (probably why I get murdered so easily). For being disarmed is about the only one I regularly turn on.
A dozen or so of the same command will get you a warning, so I guess a timer in conjunction with a training boost is the best route?
Thought about adding hide to all my movements, but that would be bad if I needed to run. :shock:
A dozen or so of the same command will get you a warning, so I guess a timer in conjunction with a training boost is the best route?
Thought about adding hide to all my movements, but that would be bad if I needed to run. :shock:
Vevier
Posts: 1631
5/18/2022, 12:42:07 AM
I like to train hide with peek. Trigger the peek on the attempt to hide and the hide on the attempt to look. As long as you are LOOKing at a unique creature, if you have to flee, the trigger loop will break. To be safe, add 'who; where' onto either of the triggers.
Olyn
Posts: 3281
5/19/2022, 1:13:59 PM
You don't need to vis before trying to hide again.
twerpalina
Posts: 314
5/19/2022, 3:12:13 PM
#ac {Players online:} {hide;who}
#ac {hungry} {#3 dri barrel;get beef sack;eat beef}
#ac {hungry} {#3 dri barrel;get beef sack;eat beef}
Lumubella
Posts: 438
5/19/2022, 3:26:17 PM
just spam hide with a training boost
Arunore

Posts: 229
5/20/2022, 11:54:02 AM
I always used worth as my trigger (the amount of medals or relics you have) hide 10-12 times and "wo" after, and manage your hunger thirst as needed
I'd personally save your training boosts or rewards for something more difficult to master. Depending upon how much time you have to play
I'd personally save your training boosts or rewards for something more difficult to master. Depending upon how much time you have to play
Stiehl26
Posts: 743
5/20/2022, 6:50:44 PM
I preferred to never spam a skill x times, rather triggering on a successful or failed attempt. That way you don't get attacked and still have x amount of skill/spell inputs to deal with.
Vevier
Posts: 1631
5/20/2022, 8:52:03 PM
For those of you who do spam, remember the CLEAR command. It will clear anything that is queued up, but it does cause some lag itself. Much less than 5 hides or whatever.
Erlwith
Posts: 1626
5/20/2022, 11:32:15 PM
how does one train hide.. i should play again to raise my "I can win" self-esteem.
edit 2 minutes later. I'm coming back YOU WILL ALL DIE except pip who i can never kill except those 2 times
edit 4 minutes later. and who talked dav into putting in a clear command cuz wth
edit 2 minutes later. I'm coming back YOU WILL ALL DIE except pip who i can never kill except those 2 times
edit 4 minutes later. and who talked dav into putting in a clear command cuz wth
Davairus
Posts: 10674
9/3/2022, 5:15:43 AM
Jesus holy shit I never saw Erlwiths post. Erlwith yo. Motherfucker. I gave you a choice between lagging yourself for like 2 rounds or disconnecting (also clears your queue) and lagging yourself for 2 rounds. Fucking ape.