
Races
Selecting a race helps define how you interact with the realm as well as your strengths, weaknesses, and special abilities.
Many races have variants that you may select. A variant race has the same stats, resistances, and vulnerabilities as their base race but have a different appearance, culture, and roleplay implications. Some variants also have additional gender, alignment, or ethos restrictions.
| Race | Exp Cost | Description |
|---|---|---|
| Human | 0 | The standard race, average attributes. |
| ↳ Orc | 0 | Brutal and savage warriors with green skin and prominent tusks. |
| ↳ Aasimar | 0 | Celestial descendants endowed with radiant energy and divine purpose. |
| ↳ Tiefling | 0 | Fiendish bloodlines manifest in horns, tails, and a sinister aura. |
| Gnome | 200 | Frail but very intelligent and incredibly wise. |
| ↳ Goblin | 200 | Cunning and mischievous cave-dwellers with an affinity for trouble. |
| Half-Elf | 250 | Mix-breed of humans and elves. Mixed attributes. |
| ↳ Nymph | 250 | Ethereally beautiful fey creatures inextricably tied to natural forces. |
| ↳ Eladrin | 250 | High fey connected to the seasons with a mastery of arcane planar magic. |
| Illithid | 300 | Powerful psi subterranean creatures, always evil. |
| ↳ Alhoon | 300 | Undead illithids who sought immortality through lichdom. |
| Werebeast | 300 | Protectors of nature, half-human half-beast. |
| ↳ Raknos | 300 | A terrifying arachnid variant of the werebeast. |
| Dwarf | 325 | Stocky demi-humans that are amazingly hardy. |
| Duergar | 325 | Evil dwarves, not as healthy, but more dextrous. |
| Avian | 350 | Bird-like humanoids that fly, very dextrous |
| ↳ Harpy | 350 | Vicious winged scavengers known for their enchanting and deadly songs. |
| Pixie | 350 | Clever and agile, but very, very tiny. |
| ↳ Sprite | 350 | Beautiful, playful forest faeries bound to the magic of nature. |
| Halfling | 350 | Very small, but wise and incredibly agile. |
| ↳ Kobold | 350 | Craven draconian humanoids famous for their trap-making and pack tactics. |
| ↳ Hobgoblin | 350 | Disciplined and martial goblinoids driven by conquest and strict hierarchy. |
| Jotun | 350 | Element resistant giant frost men, strong and wise. |
| Slith | 400 | Sentient reptilians, quick and agile. |
| ↳ Lamia | 400 | Cursed serpentine beings with the upper body of a human and lower half of a snake. |
| ↳ Draconian | 400 | Fierce bipedal dragon-kin bred from corrupted eggs for eternal warfare. |
| Fire Giant | 400 | Unbelievably strong, healthy giants, always evil. |
| ↳ Ettin | 400 | Brutish two-headed giants combining immense strength with constant bickering. |
| ↳ Ogre | 400 | Hulking and dull-witted brutes possessing an insatiable hunger. |
| Storm Giant | 450 | Most intelligent of giants, always good. |
| ↳ Titan | 450 | God-like colossi wielding primordial magic and world-shaping power. |
| Stone Giant | 500 | Neutral giants, strong and healthy, but very dim. |
| ↳ Cyclops | 500 | One-eyed behemoths relying on raw physical might and primal instincts. |
| ↳ Golem | 500 | Animated constructs of earth and stone built for unyielding servitude. |
| Quasit | 500 | Small, extremely free-willed escaped demons, evil. |
| ↳ Gargoyle | 500 | Winged stone constructs that remain perfectly still to ambush their prey. |
| Minotaur | 500 | Foul tempered man-like creatures with bull head. |
| ↳ Centaur | 500 | Proud nomads possessing the upper body of a human and the lower body of a horse. |
| Elf | 500 | Fair, amazingly smart and dextrous, always good. |
| Drow | 500 | Like their elven cousins, except sinisterly evil. |
| ↳ Drider | 500 | Monstrous arachnid centaurs cursed by their dark goddess for failure. |
| Void-Elf | 500 | Cosmic elves attuned to the void, possess high intelligence and charm resistance. |
| Treant | 400 | Very wise, very strong, very tall, and talks very, very slow. |
| ↳ Spriggan | 400 | Withered plant-kin capable of manipulating destructive natural magics. |
| Jagar | 500 | Jaguar-headed humanoids, wise and agile. |
| Ayr | 500 | A luminescent wisp merged with a machine-like exoskeleton. |