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Races of Serin

Races

Selecting a race helps define how you interact with the realm as well as your strengths, weaknesses, and special abilities.

Many races have variants that you may select. A variant race has the same stats, resistances, and vulnerabilities as their base race but have a different appearance, culture, and roleplay implications. Some variants also have additional gender, alignment, or ethos restrictions.

RaceExp CostDescription
Human0The standard race, average attributes.
Orc0Brutal and savage warriors with green skin and prominent tusks.
Aasimar0Celestial descendants endowed with radiant energy and divine purpose.
Tiefling0Fiendish bloodlines manifest in horns, tails, and a sinister aura.
Gnome200Frail but very intelligent and incredibly wise.
Goblin200Cunning and mischievous cave-dwellers with an affinity for trouble.
Half-Elf250Mix-breed of humans and elves. Mixed attributes.
Nymph250Ethereally beautiful fey creatures inextricably tied to natural forces.
Eladrin250High fey connected to the seasons with a mastery of arcane planar magic.
Illithid300Powerful psi subterranean creatures, always evil.
Alhoon300Undead illithids who sought immortality through lichdom.
Werebeast300Protectors of nature, half-human half-beast.
Raknos300A terrifying arachnid variant of the werebeast.
Dwarf325Stocky demi-humans that are amazingly hardy.
Duergar325Evil dwarves, not as healthy, but more dextrous.
Avian350Bird-like humanoids that fly, very dextrous
Harpy350Vicious winged scavengers known for their enchanting and deadly songs.
Pixie350Clever and agile, but very, very tiny.
Sprite350Beautiful, playful forest faeries bound to the magic of nature.
Halfling350Very small, but wise and incredibly agile.
Kobold350Craven draconian humanoids famous for their trap-making and pack tactics.
Hobgoblin350Disciplined and martial goblinoids driven by conquest and strict hierarchy.
Jotun350Element resistant giant frost men, strong and wise.
Slith400Sentient reptilians, quick and agile.
Lamia400Cursed serpentine beings with the upper body of a human and lower half of a snake.
Draconian400Fierce bipedal dragon-kin bred from corrupted eggs for eternal warfare.
Fire Giant400Unbelievably strong, healthy giants, always evil.
Ettin400Brutish two-headed giants combining immense strength with constant bickering.
Ogre400Hulking and dull-witted brutes possessing an insatiable hunger.
Storm Giant450Most intelligent of giants, always good.
Titan450God-like colossi wielding primordial magic and world-shaping power.
Stone Giant500Neutral giants, strong and healthy, but very dim.
Cyclops500One-eyed behemoths relying on raw physical might and primal instincts.
Golem500Animated constructs of earth and stone built for unyielding servitude.
Quasit500Small, extremely free-willed escaped demons, evil.
Gargoyle500Winged stone constructs that remain perfectly still to ambush their prey.
Minotaur500Foul tempered man-like creatures with bull head.
Centaur500Proud nomads possessing the upper body of a human and the lower body of a horse.
Elf500Fair, amazingly smart and dextrous, always good.
Drow500Like their elven cousins, except sinisterly evil.
Drider500Monstrous arachnid centaurs cursed by their dark goddess for failure.
Void-Elf500Cosmic elves attuned to the void, possess high intelligence and charm resistance.
Treant400Very wise, very strong, very tall, and talks very, very slow.
Spriggan400Withered plant-kin capable of manipulating destructive natural magics.
Jagar500Jaguar-headed humanoids, wise and agile.
Ayr500A luminescent wisp merged with a machine-like exoskeleton.