Abandoned Realms Logo
Races of Serin

Races

Selecting a race helps define how you interact with the realm as well as your strengths, weaknesses, and special abilities.

Many races have variants that you may select. A variant race has the same stats, resistances, and vulnerabilities as their base race but have a different appearance, culture, and roleplay implications. Some variants also have additional gender, alignment, or ethos restrictions.

RaceExp CostDescription
Human0The standard race, average attributes.
↳ Orc0Brutal and savage warriors with green skin and prominent tusks.
↳ Aasimar0Celestial descendants endowed with radiant energy and divine purpose.
↳ Tiefling0Fiendish bloodlines manifest in horns, tails, and a sinister aura.
Gnome200Frail but very intelligent and incredibly wise.
↳ Goblin200Cunning and mischievous cave-dwellers with an affinity for trouble.
Half-Elf250Mix-breed of humans and elves. Mixed attributes.
↳ Nymph250Ethereally beautiful fey creatures inextricably tied to natural forces.
↳ Eladrin250High fey connected to the seasons with a mastery of arcane planar magic.
Illithid300Powerful psi subterranean creatures, always evil.
↳ Alhoon300Undead illithids who sought immortality through lichdom.
Werebeast300Protectors of nature, half-human half-beast.
↳ Raknos300A terrifying arachnid variant of the werebeast.
Dwarf325Stocky demi-humans that are amazingly hardy.
Duergar325Evil dwarves, not as healthy, but more dextrous.
Avian350Bird-like humanoids that fly, very dextrous
↳ Harpy350Vicious winged scavengers known for their enchanting and deadly songs.
Pixie350Clever and agile, but very, very tiny.
↳ Sprite350Beautiful, playful forest faeries bound to the magic of nature.
Halfling350Very small, but wise and incredibly agile.
↳ Kobold350Craven draconian humanoids famous for their trap-making and pack tactics.
↳ Hobgoblin350Disciplined and martial goblinoids driven by conquest and strict hierarchy.
Jotun350Element resistant giant frost men, strong and wise.
Slith400Sentient reptilians, quick and agile.
↳ Lamia400Cursed serpentine beings with the upper body of a human and lower half of a snake.
↳ Draconian400Fierce bipedal dragon-kin bred from corrupted eggs for eternal warfare.
Fire Giant400Unbelievably strong, healthy giants, always evil.
↳ Ettin400Brutish two-headed giants combining immense strength with constant bickering.
↳ Ogre400Hulking and dull-witted brutes possessing an insatiable hunger.
Storm Giant450Most intelligent of giants, always good.
↳ Titan450God-like colossi wielding primordial magic and world-shaping power.
Stone Giant500Neutral giants, strong and healthy, but very dim.
↳ Cyclops500One-eyed behemoths relying on raw physical might and primal instincts.
↳ Golem500Animated constructs of earth and stone built for unyielding servitude.
Quasit500Small, extremely free-willed escaped demons, evil.
↳ Gargoyle500Winged stone constructs that remain perfectly still to ambush their prey.
Minotaur500Foul tempered man-like creatures with bull head.
↳ Centaur500Proud nomads possessing the upper body of a human and the lower body of a horse.
Elf500Fair, amazingly smart and dextrous, always good.
Drow500Like their elven cousins, except sinisterly evil.
↳ Drider500Monstrous arachnid centaurs cursed by their dark goddess for failure.
Void-Elf500Cosmic elves attuned to the void, possess high intelligence and charm resistance.
Treant400Very wise, very strong, very tall, and talks very, very slow.
↳ Spriggan400Withered plant-kin capable of manipulating destructive natural magics.
Jagar500Jaguar-headed humanoids, wise and agile.
Ayr500A luminescent wisp merged with a machine-like exoskeleton.