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Class Profile

Dark-Knight

Warriors of Evil

Dark-Knight

Synopsis

During the period of Alliances, uprisings and power struggles between the forces of evil and all others, leaving death and destruction in its wake. An evil group that had forsaken their guilds, named the Eternal Army, ruled the lands by combining rigorous physical and magical training with a strong central leadership that drew from the combined powers of all its members. As their wrath raged across Serin, they pillaged and destroyed anything in their path that would be unable to stop them, spreading pain and suffering to all, and reaped in the gains from the world as it weakened. Annihilated by the arrival of the paladins, they were forced into retreat. Hunted down wherever they hid, the Eternal Army was broken up, only the most wily and powerful soldiers of its organisation managing to survive. With their central command destroyed, the army was finished, but the legacy of its knowledge remained. In retreat, the last general swore an oath with Kallomar, that he may give his soul for strength beyond measure, and a new army that would match any force in Serin. As their numbers grew once more, a new guildhall was created, the guild of the dark-knights. Resembling the army of the olden days, but with tactics more adapted to the threat of the paladins, a new, even deadlier era of intimidation had arisen. Dark-knights sell their souls to prime evils to acquire supplementary abilities. This process occurs at the time of their creation.

Gameplay

Dark-knights are the embodiments of evil. Harbingers of death, they seek to torture and destroy all, and seize wealth for their own. They devote their lives to the study of both dark magic and physical combat, giving them the versatility to match many enemies. Their contempt for the Light is especially powerful. Learning a vast array of plagues, the ability to hurl deadly balls of ice and fire, and retaining the warrior's capability of controlling the flow of combat with stunning blows, the dark-knight is a formidable foe to all.

Specs

A Dark-Knight must choose between the following Specs (but can complete a task to change between them):

Available Races

RaceExp CostRacial Legacies
human0None
duergar325None
avian350Pestilence, Somatic Shock
jotun350None
drow500Auspice of Ilythir, Silver Spider