Berserker
Warriors of Rage

Synopsis
In the Great War, desperate times called for desperate measures, as the orc raiders overran the territories of the elves and their companions. Through desperation, and necessity, their forces sought out new tactics on the battle field, ways of fighting that would be safer, and ways that called for risks that might pay off abundantly. It was the race of dwarves that took the first step down the path of rage. Bad tempered in nature, the bloody horror of war boiled their blood, and somehow stoked them in combat, causing them to fight harder. In the camps stories were told of this apparently blind rage, in which a dwarven warrior was known to lapse into when facing odds that could not be escaped - suddenly snapping into a terrible, insane anger and plunging into a frenzy of devastating blows. Their rage was legendary, and in the times of war often called upon. It became a fighting style of its own. Sacrificing finesse and complexity to focus on brute strength and reckless abandon, the guildhall of berserkers was formed. Note that DRAGON ANCESTRY allows berserkers some additional skill choices.
Gameplay
Berserkers are ferocious frontline combatants who sacrifice defense for overwhelming offensive power. While they share a strong foundation of martial skills with the warrior guild, their true strength lies in their ability to channel blinding rage. By harnessing their fury, berserkers can enhance their ordinary attacks and execute devastating maneuvers unique to their class. Every skill they possess is tailored toward the swift death of their opponents, utilizing brute strength and reckless abandon to break through enemy lines.
Specs
A Berserker must choose between the following Specs:
- Fury: staff, restraint, power of roiy, indominable
- Magma: insult, war elephant, double grip
- Power: outburst, lash, wilderness cloak
- Disaster: meltdown, decapitate, ignore pain
Abilities by Level
| Level | Skills | Spells |
|---|---|---|
| 1 | axe, dagger, flail, mace, polearm, shield block, spear, sword, whip, enhanced damage, hand to hand, parry, wish, devote, swing, staff (fury), meditate | - |
| 3 | headbutt | - |
| 4 | mania, infuriate | - |
| 6 | fast healing | - |
| 7 | second attack, lore | - |
| 8 | dirt kicking, rage, defiance | - |
| 10 | relax, blood bath | - |
| 12 | roar | - |
| 13 | dash, charge | - |
| 15 | meltdown (disaster), trip, restraint (fury), outburst (power), insult (magma), dragon ancestry | - |
| 16 | berserk, meditation, bodyslam | - |
| 17 | dual wield, thundergrasp | - |
| 18 | hack | - |
| 19 | third attack | - |
| 20 | warcry, rampage | - |
| 21 | concentrate, dodge | - |
| 23 | sideswipe | - |
| 25 | barrage, power of roiy (fury), war elephant (magma), lash (power), throw, decapitate (disaster) | - |
| 27 | overhead crush | - |
| 30 | weapon cleave, ignore pain (disaster) | - |
| 31 | wild smash | - |
| 32 | windmill cleave | - |
| 35 | hobble, grim trophy | - |
| 36 | flurry | - |
| 37 | rake | - |
| 40 | wilderness cloak (power), glorious heart, indominable (fury), double grip (magma) | - |
| 45 | boiling blood | - |
Available Races
| Race | Exp Cost | Racial Legacies |
|---|---|---|
| human | 0 | None |
| dwarf | 325 | Blooding, Final Reserve |
| duergar | 325 | Malice of the Underdark, Unending Greed |
| pixie | 350 | Overcharged, Shock and Awe |
| fire giant | 400 | Flamebearing, Unquenched Fury |
| storm giant | 450 | None |
| stone giant | 500 | Craggy Skin, Madness of Taurth |
| minotaur | 500 | None |
| jagar | 500 | None |